Just ran into that time again when I want to preserve the shadows in a nicely backgrounded image. I usually end up saying, "screw it," and mask out the object and add in a fake background. Blah.
To select pixels based on their "brightness" (luminosity), ctrl-click the RGB channel.
To keep the shadows, invert the selection, and combine it with a masked layer of the object in question.
15 July 2015
06 July 2015
Frequency Separation
Using the high-pass method (vs. image-apply):
- Create two duplicate layers ("texture" on top and "tone" next)
- With regards to the texture layer
- Apply a high-pass filter using a pixel radius to capture all fine details but not tonal or volume changes
- Blending mode to Linear Light
- Opacity to 50%
- Gaussian blur the tone layer with the same pixel radius used for the high-pass filter
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